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CS4850 Final Project
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This is the complete list of members for Scene, including all inherited members.
| AddGameEntity(std::shared_ptr< GameEntity > entity) | Scene | |
| ClearBackgroundTexture() (defined in Scene) | Scene | |
| GetEntities() | Scene | inline |
| GetHeight() const | Scene | inline |
| GetRenderer() const (defined in Scene) | Scene | inline |
| GetWidth() const | Scene | inline |
| Input(float deltaTime) | Scene | |
| IsSceneActive() const | Scene | |
| Render() | Scene | |
| Scene(int width, int height) | Scene | |
| Scene(const Scene &scene) | Scene | |
| SetBackgroundColor(std::string color) | Scene | |
| SetBackgroundTexture(std::string filepath) (defined in Scene) | Scene | |
| SetSceneActive(bool active) | Scene | |
| Shutdown() | Scene | |
| StartUp(SDL_Renderer *renderer) | Scene | |
| Update(float deltaTime) | Scene | |
| ~Scene() (defined in Scene) | Scene |