CS4850 Final Project
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Collision2DComponent Member List
This is the complete list of members for
Collision2DComponent
, including all inherited members.
Collision2DComponent
() (defined in
Collision2DComponent
)
Collision2DComponent
Component
() (defined in
Component
)
Component
inline
GetGameEntity
()
Component
inline
GetH
() const (defined in
Collision2DComponent
)
Collision2DComponent
GetRectangle
() const (defined in
Collision2DComponent
)
Collision2DComponent
GetType
() override
Collision2DComponent
virtual
GetW
() const (defined in
Collision2DComponent
)
Collision2DComponent
GetX
() const (defined in
Collision2DComponent
)
Collision2DComponent
GetY
() const (defined in
Collision2DComponent
)
Collision2DComponent
Input
(float deltaTime) override
Collision2DComponent
virtual
mGameEntity
(defined in
Component
)
Component
protected
Render
(SDL_Renderer *renderer) override
Collision2DComponent
virtual
SetGameEntity
(std::shared_ptr< GameEntity > gameEntity)
Component
inline
SetH
(float h) (defined in
Collision2DComponent
)
Collision2DComponent
SetW
(float w) (defined in
Collision2DComponent
)
Collision2DComponent
SetWH
(float w, float h) (defined in
Collision2DComponent
)
Collision2DComponent
SetX
(float x) (defined in
Collision2DComponent
)
Collision2DComponent
SetXY
(float x, float y) (defined in
Collision2DComponent
)
Collision2DComponent
SetY
(float y) (defined in
Collision2DComponent
)
Collision2DComponent
Update
(float deltaTime) override
Collision2DComponent
virtual
~Collision2DComponent
() (defined in
Collision2DComponent
)
Collision2DComponent
~Component
() (defined in
Component
)
Component
inline
virtual
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1.10.0